![]() Uncommon (Green) - Improved stats, usually found with enemy humans, armed biters, and inside medium difficulty lockpick chests.A few powerful developer weapons have this appearance as well, despite having a blueprint that is considerably more rare. Common (Grey) - Base level of quality, can be found commonly in the map. ![]() Rarer firearms will also have better accuracy and a smaller crosshair radius when standing, moving and shooting at hip. Rarer firearms will have custom painted skins, look cleaner and more polished than their more common counterparts instead. Rarer firearms will never have increased stats, regardless of their rank. ![]() Rarer melee weapons will always have better stats by having improved handling, durability and number of repair and upgrades. In-game, Rarity categorizes weapons according to their quality and stats. Unlike some stats, Rate of Fire isn't necessarily superior - faster weapons are generally good but you don't want to waste ammo either, as they are already in short supply. This even applies to semi-automatic weapons, which have a limit to their firing speed to avoid spamming attacks.
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